Paralleling
the evolution of computers and networking, online gaming has come a long way
from single-player remotely hosted games via a dial up telephone line. Modern
broadband has birthed ‘Massively Multi Online Role Player Games’ e.g. World of
Warcraft which has left its beginnings way behind.
Originally
located predominantly in university computer labs, the portability of computers
now lack nothing in enhanced graphics featuring impressive three dimensions
weaving a simple artificial intelligence through role playing action/fantasy games.
The
community and their associated online forums and cheat/tips sites as well as
the monetization involved in gaming could not have been foreseen. Equally the
destructive effects of online gaming were no doubt a surprise to many, in terms
of addiction, relationships and personal health.
Some scientific studies also suggest online gaming, as
well as gambling, shares similar attributes to drug addiction – they both
provide an artificial reward feedback loop. Dopamine is released as new
levels unlocked or new challenges encountered. Similarly, drug addicts are
seeking the next release of dopamine triggered by cocaine or other drug of
choice.
Many
references can be found which detail the addiction of online gaming,
specifically collaborative multi-player games. “These
games are played online with other people and are especially addictive because
they generally have no ending . . . They often build relationships with other
online players as an escape from reality. For some, this community may be the
place where they feel they’re the most accepted.”
In seeking that high score or next level, gamers can
sacrifice basic hygiene, food, drink and sleep. Addicts can suffer physical
symptoms such as muscle strain in the hands, arms, shoulders and neck, as well
as eye strain, headaches and more seriously blood clots due to inactivity,
which in extreme cases can lead to death.
Estranged personal relationships and withdrawing from
reality may seem a minor effect of the development of gaming technology but to
those affected it certainly isn’t.
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